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Animator -- Blizzard Entertainment

Discussion in 'Paid' started by Lana, Sep 15, 2015.

  1. Lana

    Lana Admin Staff Member Tea Time Staff Animator

    Hey y'all! My team is looking for an animator. Don't hesitate with any questions!

    Apply HERE.

    Blizzard Entertainment is looking for an exceptionally skilled 3D character animator to join our StarCraft II team. From insane mechs to gruesome organic creatures, the ideal candidate has experience animating both human and non-humanoid characters. A solid grasp of the principles of body movement, anticipation, overshoot, follow-through, squash and stretch, forward / inverse kinematics, and other facets of both 2D and 3D animation is essential.

    A minimum of 2 years’ experience in game development using 3ds Max, Maya or an equivalent 3D program
    Exceptional skills in animating the human bipedal figure, as well as other organic forms
    A thorough understanding of animation pipelines and the processes involved from the conceptual phase to implementation
    Able to effectively collaborate with game designers and programmers
    Self-motivation, good communications skills, and a great team-player attitude
    A passion for video games


    Have shipped AAA PC or console titles as a character animator
    Skills in one or more of the related character creation tasks -- illustration, modeling, texturing, or rigging
    Outstanding 2D animation skills
    Experience in FX and particle animation
    Understanding of Blizzard Entertainment's visual style and a passion to push it to the next level
    Required Application Materials

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